Total War: Warhammer 3 – Tips for Defeating Immortal Empires

The Immortal Empires map for Total War: Warhammer 3 is the crowning achievement of the trilogies and the culmination of three distinct titles. The massive combo map encompasses nearly everyone known to Warhammer Fantasy, and there’s a plethora of races, factions, and lords to choose from. However, with so much replayability and choice, problems arise, as the size of the map can be daunting, especially for new players. It can be difficult to know who to play or where to go, with so much room for expansion and conquest.

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This guide will serve to provide you with gameplay tips on how best to complete the various challenges that Immortal Empires will present. Whether it’s completing your first campaign or adjusting from previous titles or maps, these fundamentals will prove useful in improving your success.

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Focus on your winning goals

The key to winning any game of Immortal Empires, Victory Goals are your guidelines on how to approach your campaign. Whether to kill some factionsconquer some coloniesor possess a specified number of provincesyou must adapt your gameplay to achieve these goals.

For example, some factions that you must defeat must be treated as hostile and come into diplomatic alliances with them can lead you to fight to destroy them down the line. In Immortal Empires, larger factions are generally better at destroying smaller, weaker enemies, so you may even find yourself completing some objectives without any contribution, although this varies from campaign to campaign.

In Immortal Empires, your victory goals will be divided into four separate levels:

  • Short campaign victory
  • Long campaign victory
  • Domination campaign victory
  • Ultimate Campaign Victory

Your Short campaign victory will be focused on defeat a small number of factions, often located near you, a specific settlement or two, and 30 random settlements in total. This is targeted to a fairly short game time and can be achieved extremely quickly with certain factions. When completed, you will receive a little, permanent reward to help you in an extended campaign.

The Long campaign victory will take much longer and will involve capture 75 colonies, including those in specific regions of the Immortal Empires map. It can also include defeat a large factionwhich will take longer to travel and destroy, but your reward will be greater than that of the Short campaign.


Domination campaign victory simply implies capture 272 colonies. This will take a long time with any faction, as it results in you owning a very large portion of the map. You should look at complete the short and long campaigns on your way to achieving it.

Finally, the The Ultimate Campaign Victory to differ according to which End game scenario has been enabled in your game settings. For example, the The biggest Waaagh! will ask you to destroy all Greenskins faction on the map, and these objectives may vary from game to game. This can sometimes take longer than a Domination campaign, depending on the settings you have chosen beforehand.

If you don’t know what to do next, working towards fulfilling these different Victory Objectives will put you on the right track.

While the Objectives tab also contains Mission objectivesthese are much more generic and can be deviated from if not conducive to your campaign.

Adjust your settings accordingly

Before you even start your campaign, you can change a number of settings to perfect your experience. The most important is Campaign Difficultyas it will affect almost every facet of your game, such as Maintenance costs and how the enemy AI will play. Higher difficulties will result in greater challenge, and for new players, Easy or Normal difficulty is recommended. These allow you to learn the game and your faction without the pressure of powerful enemies or dampening effects.

Hard and Very difficult will provide a considerable increase to game modifiers, and you might find yourself in trouble if you’re playing something unfamiliar to you. Playing a faction for the first time on these difficulties is generally not recommended unless you have extensive gaming experience.

To finish, Legendary the difficulty should only be selected if you are confident in your ability to play your faction at a high level. The AI ​​will receive massive bonuses, and you’ll have less freedom in how you choose to play. Manual backup is also disabled to avoid backups.

Other parameters such as Battle Difficulty Where End game scenario settings will also impact your experience, and many gamers will choose to completely disable these scenarios. This is a good option to help learn the game, as it will give you more turns to play without being overrun by a strong late game threat.

Understanding Your Faction’s Gameplay

With so many options to choose from, figuring out your favorite faction can be a difficult process. Some will be much simpler than others, thanks to their mechanics, starting armies, or starting location. Without in-game difficulty rankings, learning how difficult a faction is can be trial and error. Don’t be afraid of to restart a campaign if things go wrongand remember that your the gameplay will be very different depending on who you playso if you don’t like how you feel, there are plenty of other options to consider.

Campaigns recommended for beginners are marked with a silver hammer in the faction selection screen.

The most important thing to remember when learning a new faction is to experience. Trying out various units on the battlefield or advancing in new directions will give you the experience to feel fully comfortable with them. As long as you are not playing on Legendary difficulty, you can always save the previous round, in order to have a fallback solution if a risky option turns sour. Determine such things as the best start of the invasion routeor the optimal army construction will take some time, and you should also try to discover as many new factions as possibleto expand your knowledge.


To optimize your game, you will want playing with a faction’s strengths. For instance, Bretonnia is a strong faction focused on cavalry, but trading for weak infantry options. Integrate a greater proportion of mounted units in your armies will give you a stronger setup and can help mitigate their weaknesses. Another example would be focus on food acquisition when playing Skaven, in order to quickly create a high-level capital settlement. These strengths and weaknesses can be learned mostly by mistake, but also through online resources.

Try to plan ahead

Although it is a difficult thing to do at first, having the ability to plan your next turns will help speed up your decision-making and campaign experience. Knowing which enemy you will attack next or which structure you will build in your capital will help make your gameplay more efficient. Play your Campaign goalsand try to plan your invasion route, based on who you are currently at war with and your immediate surroundings.

A good rule to follow is to try to limit yourself to an active war front at a time, to avoid attacking from the back, where you may have no defense.

Your first priority is normally to unify your home province, so focus on attacking the settlements and ownerless faction you start the war with. This should give you a good starting point from which to expand. Spend time building your infrastructure can be a good method to use up free time, like if you are not currently engaged in a war, you can equip new armies or spend your gold to upgrade your settlements.

Keep an eye out for potential allies, because they can not only provide you with military aid, but also increased revenue from trade deals and a larger recruiting pool of units through the Outpost system. For example, when playing as Karl Franzyou should look towards Bretonnia for potential allies, as their strong cavalry and strategic location relative to you make them a valuable asset to have on your side.

Some factions are more or less likely to accept a diplomatic offer with you, depending on factors such as Aversion, Penalties for trespassing or previous diplomatic agreements with their allies/enemies. Keeping tabs on who likes and dislikes you can help you decide who you should go to war with and who you should try to befriend.

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